I lead the Online Engineering team behind the global backends for Rocket League and Rocket League Sideswipe—serving many millions of monthly players. My team owns the end-to-end online stack and dedicated server fleet: auth/login, matchmaking, leaderboards, inventories, shops and real-money purchases, item drops, parties, push notifications, plus deployment and autoscaling of dedicated game servers.
Results:
- Rolled out autoscaling across backend services and dedicated servers which led to higher reliability and multi-million-dollar annual cost savings.
- Delivered sub-region matchmaking that cut global player ping by ≈10%.
- Drove a roadmap aligned to studio priorities; the team never missed or delayed a game client release.
Focus areas: large-scale game backends, live-ops reliability, dedicated server orchestration, autoscaling, cost efficiency, matchmaking quality, org/people leadership.
Experience
Epic Games - Online Engineering Director (November 2024 – Present)
Acting at director scope since Oct 2023 (pre-title-change at Psyonix)
- Lead an 8-engineer team operating global backends and dedicated server infrastructure for two titles with tens of millions monthly active users (MAU); scope includes auth, matchmaking, leaderboards, inventories, commerce (real-money transactions), drops, parties, push, and live-ops tooling.
- Designed and shipped autoscaling for microservices and dedicated servers; result: improved reliability and multi-million dollar annual cost reduction.
- Launched sub-region matchmaking which reduced global player ping by ≈10% and resulted in higher match quality.
- Owned fleet deployment, scaling, and utilization, with reducing ops toil as a key priority.
- Drove a roadmap aligned to studio priorities.
Psyonix (Epic Games subsidiary) - Lead Online Services Engineer (January 2020 - November 2024)
Scope: Led a team of 5 engineers owning core online services for Rocket League and Sideswipe games: account systems, progression/inventory, wallets, commerce, matchmaking, and live-ops.
- In-place promotion in October 2023 (scope expansion, not title change):
- Added the entire 8-engineer team operating the global backends and dedicated server infrastructure.
- Shipped account linking enabling Epic ↔ Rocket League linkage with zero-downtime at launch. Key features included unified cross-platform progression, inventory, and wallet balances.
- Co-led Rocket League Sideswipe online stack through a massive launch (millions MAU) with stable day 1 performance.
- Drove delivery/operations for multiple live features with no missed client releases; partnered closely with product, design, and client teams.
- Scoped and delivered roadmap for online services; coached 5 engineers (hiring, mentoring, reviews, growth planning).
- Contributed to unannounced projects from discovery to prototype to integration (details under NDA).
Psyonix - Online Services Engineer (November 2016 – January 2020)
Scope: Principal backend owner for Rocket League China and core online services; cross-functional partner to external teams.
- Served as principal backend engineer for Rocket League China; shipped in 2019 in partnership with Tencent Games after multiple on-site working trips; added all Tencent integrations required to launch.
- Managed workload of multiple outsourced engineers (requirements, sprint planning/standups, code reviews) to deliver Challenge and Shop systems—features still powering live operations.
- Built/maintained backend services supporting high-scale live traffic; improved reliability and supportability through clean interfaces, instrumentation, and docs.
- Coordinated cross-team launches across time zones; unblocked partners with clear integration specs and fast code reviews.
Toasted Lime - Freelance Backend Developer (2012 – 2016)
Scope: Independent consultant delivering backend services and APIs for multiple clients simultaneously.
- Balanced four clients/projects at once; shipped on time and on budget with repeat engagements.
- Delivered stable, maintainable backends that helped one client win additional contracts.
- Owned end-to-end delivery: requirements, architecture, implementation, testing, deployment, and handoff.
Volunteer Experience
Pacific Southwest Railway Museum (psrm.org) — Volunteer Infrastructure & Web Lead · 2014–Present
- Sole admin for the nonprofit’s only production web server; keep psrm.org online and secure. Handle all upgrades across OS and stack: Ubuntu Linux, Nginx, PHP, MariaDB, WordPress.
- Built a custom WordPress plugin integrating Stripe to accept online donations; processed tens of thousands of dollars from 200+ donors with a 98% success rate.
Selected Projects
- Cross‑Platform Account Linking & Progression — Zero‑downtime rollout; unified identity and entitlements.
- Rocket League Sideswipe — Backend & live services for mobile; scaled to millions of MAU.
- Rocket League China — Regional launch; service hardening and features for compliance and scale.
Skills
Languages: Go, Python, C++, TypeScript/Node.js, SQL
Cloud: AWS (EC2, ECS, Lambda, DynamoDB, RDS), GCP, Cloudflare
Data/Infra: Kafka, Redis, PostgreSQL, MySQL, BigQuery, Elasticsearch, Kubernetes, Terraform
Practices: SRE, Observability, Incident Management, A/B Testing, Privacy (GDPR/CCPA), Security Reviews
Leadership: Strategy, Roadmapping, Org Design, Hiring & Mentoring, Stakeholder Management
Early Career (2007 - 2013)
- L3 Harris, Project Scheduler and Financial Analyst
Education
- MBA, University of Florida (2012)
- BS Finance, University of Central Florida (2007)